[ros-dev] Universal Kernel?

Rick Langschultz rlangschultz at cox.net
Mon Sep 12 08:23:41 CEST 2005


I thought it would give reactos uniformity, and able to be able to  
translate PPC and other binaries with a slight hit on speed, but  
probably not much...
On Sep 12, 2005, at 12:35 AM, David Johnson wrote:

> Sounds great to me.. Very cool.
>
> On 9/11/05, Rick Langschultz <rlangschultz at cox.net> wrote:
>
>> Hey everyone,
>>
>> I have a feature suggestion for version 1.0 or later... I think it
>> would be called the universal kernel. The kernel could be compiled
>> and made to run on various architectures: ia_32, ia_64, PPC, XBOX,
>> PPC64, etc. The computer would translate natively compiled files from
>> other systems into ia_32 or ia_64 code. I know that Windows XP (64
>> bit) uses WoW which allows 32 bit programs to access 64bit memory or
>> something like that. This way reactos could be installed on a variety
>> of systems with one installation disc instead of a flavor of that
>> disc. Just a suggestion for the future...
>> Rick Langschultz
>> rlangschultz at cox.net (Home)
>> rlangschultz at ellemaespa.com (Work)
>> rlangschultz at email.uophx.edu (School)
>>
>>
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>> http://reactos.com:8080/mailman/listinfo/ros-dev
>>
>>
>
>
> -- 
> David Johnson
> http://www.davefilms.us
>
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>

Rick Langschultz
rlangschultz at cox.net (Home)
rlangschultz at ellemaespa.com (Work)
rlangschultz at email.uophx.edu (School)




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