[ros-kernel] Re: WINE porting templates
steven_ed4153 at yahoo.com
Wed Oct 15 12:45:36 CEST 2003
Jason is right I think. I spoke with Alexandre the other night about
implementing a Win32k.sys driver for WINE so we could use GDI32/User32
and it might be do-able it wont be somthing that is possible for at
least another year at the rate we are sharing code.
Wines user32 depends on a few direct Wineserver calls and has quite a
bit of old design issues from the Win16 days that will need to be fixed
first. Not to mention Unixisms in a few places and of course ReactOS
Win32k-User32 commuincation system uses our own system calls so that
would need to be implemented in another way. I think the method we have
currently for advapi32,kernel32,gdi32,ntdll and user32 are the best at
the moment. We try to rip the source file as a whole such as the
controls and string functions in user32 so we can easyly diff back to
Winehq. For the other pure Win32 such as comctl32, shell32, ole*32,
shlwapi and friends this is not a issues as we can just recompile
without forking but for the lower level dlls we are going to need to
keep forking. =(
--- Jason Filby <jasonfilby at yahoo.com> wrote:
> Hi Dimitrie
> User32 and gdi32 are likely to be a problem as the bulk of our
> implementation is in kernel mode win32k.sys.
> --- "Dimitrie O. Paun" <dpaun at rogers.com> wrote:
> > On October 14, 2003 03:11 pm, Jason Filby wrote:
> > > I agree that forking should be avoided at all costs. Of course it
> > > will be unavoidable for lower level DLLs such as user32.
> > You are right, ReactOS will probably need it's own ntdll, and
> > maybe kernel. But for user32 and gdi32, I am hoping you can
> > use Wine's versions, and just implement a ReactOS driver for
> > them...
> > --
> > Dimi.
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