[ros-kernel] TEB offsets wrong - suggested fix - feedback pls
vizzini at plasmic.com
Thu Feb 5 10:24:30 CET 2004
On Thu, 2004-02-05 at 10:06, Royce Mitchell III wrote:
> Even if the exact offsets for GL don't matter, there's still a problem
> with the TEB that my patch corrects, and that is that all offsets listed
> after the GL stuff *must* be wrong, because the GL stuff made them
> incorrect, at least.
I'm not sure if this is what you're saying, but I do believe that we
should pick an OS (and a SP if necessary) and clone addresses and
sturcutre layouts as much as possible, and then reply that we are that
version of Windows. That will get us compatibiliity with things that
don't stick only to the psdk.
This is, of course, easier said than done. Also, if we have to pick,
I'd vote for Win2k sp4.
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