[ros-kernel] OpenGL
James Tabor
jimtabor at adsl-64-217-116-74.dsl.hstntx.swbell.net
Sat Jan 31 07:20:01 CET 2004
Hay! How goes it!
Eyeball gdi32/misc/wingl.c, so far this is what I have found (ODIN Hack);^) how
gdi32 checks for opengl. The Enhanced Metafile uses this, but only a small
part.
Goin to the Super Bowl? I have to baby sit s'def Sunday to make sure they dont
fubar something at work.
James
Royce Mitchell III wrote:
> blight and I have been doing a little bit of research on OpenGL for
> Steven, and I think getting OpenGL support into ReactOS is going to be a
> piece of cake (relatively speaking).
>
> I've put my notes up on the wiki:
>
> http://mok.lvcm.com/cgi-bin/reactos/roswiki?OpenGL
>
> 1) We can pull in Mesa for the software/generic implementation.
>
> 2) We add a little bit of code to query the registry for OpenGL drivers.
>
> 3) If any OpenGL drivers are found, redirect our OpenGL32's gl functions
> to the driver.
>
> 4) Implement ExtEscape*() function, so the ICD can communicate with the
> kernel gdi/display driver.
>
> Peace,
>
> Royce3
>
> * It's my educated guess that this is the function that ICDs use to talk
> to the GDI driver. Somebody who's good at API snooping might be able to
> confirm this.
>
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