[ros-kernel] OpenGL

James Tabor jimtabor at adsl-64-217-116-74.dsl.hstntx.swbell.net
Sat Jan 31 07:20:01 CET 2004


Hay! How goes it!

Eyeball gdi32/misc/wingl.c, so far this is what I have found (ODIN Hack);^) how
gdi32 checks for opengl. The Enhanced Metafile uses this, but only a small
part.

Goin to the Super Bowl? I have to baby sit s'def Sunday to make sure they dont
fubar something at work.
James


Royce Mitchell III wrote:
> blight and I have been doing a little bit of research on OpenGL for 
> Steven, and I think getting OpenGL support into ReactOS is going to be a 
> piece of cake (relatively speaking).
> 
> I've put my notes up on the wiki:
> 
>    http://mok.lvcm.com/cgi-bin/reactos/roswiki?OpenGL
> 
> 1) We can pull in Mesa for the software/generic implementation.
> 
> 2) We add a little bit of code to query the registry for OpenGL drivers.
> 
> 3) If any OpenGL drivers are found, redirect our OpenGL32's gl functions 
> to the driver.
> 
> 4) Implement ExtEscape*() function, so the ICD can communicate with the 
> kernel gdi/display driver.
> 
> Peace,
> 
> Royce3
> 
> * It's my educated guess that this is the function that ICDs use to talk 
> to the GDI driver. Somebody who's good at API snooping might be able to 
> confirm this.
> 


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