[ros-kernel] Q2 Bug (210 in bugzilla) Fix or bigger bug?
Waldo Alvarez Cañizares
wac at lab.matcom.uh.cu
Wed Mar 3 17:46:52 CET 2004
It prints something like "loading <something I can't remember> timeout" And it stays there very long (Provably I didn't waited too long to see it). Actually is does not crash, it hangs. Does it takes that long to start playing? I'm going to try and leave it for 30 min after starting a new game but there is not disk activity for a long time. Why don't you try it now? Something
Sometimes I get reactos Frozen with RC1 running quake 2 (but that is because it is big)
(misc.c:135) Vfat is entered at irql = 1
Bug detected (code 29a param 0 0 0 0) <---- I putted this in order to get the stack trace because I'm inside a driver
No message text found!
Pid: 9 <quake2> Thrd: c13d7988 Tid: 30
Frames: <ntoskrnl.exe: 971b> KeBugCheck ( I did this :) )
<vfatfs: b326> VfatBuildRequest <----------
<ntoskrnl.exe: 30417> IofCallDriver |
<ntoskrnl.exe: 3133c> IoPageRead |
<ntoskrnl.exe: 45b43> MmReadFromSwapPage |
<ntoskrnl.exe: 5306b> MmNotPresentFaultVirtualMemory |
<ntoskrnl.exe: 43084> MmNotPresentFault |
<ntoskrnl.exe: 7d2d> ExAllocatePagedPoolWithTag |
<ntoskrnl.exe: 1df1> KiTrapHandler |---- Hmmm 2 times?!
<ntoskrnl.exe: 3031> KiTrapProlog |
<ntoskrnl.exe: 5bc1> MmSafeCopyToUserUnsafeStart |
<ntoskrnl.exe: 2a997> IoSecondStageCompletion |
<ntoskrnl.exe: 3082c> IofCompleteRequest |
<ntoskrnl.exe: 3085c> IoCompleteRequest |
<vfatfs: 9eac> VfatRead |
<vfatfs: b2cd> VfatBuildRequest <----------
<ntoskrnl.exe: 30417> IofCallDriver
<ntoskrnl.exe: 3042d> IoCallDriver
<ntoskrnl.exe: 35acd> NtReadFile
<ntoskrnl.exe: 32ac> new_serviceInRange
When it is copied to the Buffer in the paged pool the IRQL is still the same! And seems there was a page not present in memory while the file was being loaded. This got to be a bug. Any Ideas where is this bug? CVS may contain it too.
From: ros-kernel-bounces at reactos.com on behalf of Aleksey Bragin
Sent: Tue 3/2/2004 5:18 PM
To: ReactOS Kernel List
Subject: Re: [ros-kernel] Q2 Bug (210 in bugzilla) Fix or bigger bug?
----- Original Message -----
From: "Waldo Alvarez Cañizares" <wac at lab.matcom.uh.cu>
To: "ReactOS Kernel List" <ros-kernel at reactos.com>
Sent: Wednesday, March 03, 2004 12:30 AM
Subject: [ros-kernel] Q2 Bug (210 in bugzilla) Fix or bigger bug?
>-= skip =-
>This puts my Quake II the way it is (well before crashing of course) but I
can see that all functions in ReactOS's gdi work doing things one way.
It crashes?! I was trying it a month ago -- it wasn't --- I have been able
to play it actually, using a keyboard and mouse - killed some soldiers/etc.
No crashes excep when I quit.
>-= skip =-
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