[ros-dev] Static - dynamic generation of reactos.dff
Aleksey Bragin
aleksey at reactos.org
Sat Oct 30 16:58:20 UTC 2010
I like the solution which involves a static file for modules which I
want to hardcode (e.g. drivers, some dlls), and everything else built
automatically. Good idea!
WBR,
Aleksey.
On Oct 30, 2010, at 3:09 PM, Ged Murphy wrote:
> I like the idea. It sounds much better than manually maintaining a
> huge text file
>
> On 30 October 2010 10:27, Olaf Siejka <caemyr at gmail.com> wrote:
> I`m ok as long as there will be the a way to add files statically,
> it is vital atm for driver slipstreaming
>
> Regards
>
> 2010/10/30 Jérôme Gardou <jerome.gardou at laposte.net>
> As long as they are included in the build system, they will be
> added to reactos.dff. If they're not, they won't ever be mentioned.
>
> Ged Murphy wrote:
> how does this work for rosapps and other such optional inclusions?
>
> 2010/10/30 Jérôme Gardou <jerome.gardou at laposte.net
> <mailto:jerome.gardou at laposte.net>>
>
>
> Hi reactos developers.
>
> As many of you know, the cmake branch development is going along
> and is the occasion of many innovations in the way reactos is
> built.
>
> One of this way is the reactos.dff file. Currently, it is a static
> file, meaning that each time you want to add a module to reactos,
> you have to edit this file. What I propose is to create this file
> dynamically, when parsing the build system file. Adding a reactos
> module twould then be as simple as (!) creating a new build file
> for this module.
>
> For those who are concerned about slipstreaming or optional files
> like wallpapers or whatever hacking they do with the current
> reactos.dff, it will be as easy as before. There will be a file to
> edit, which will be the "static" part of it. Whatever you'll write
> in this file will be written back to reactos.dff, so there is no
> need to worry about that.
>
> What do you think?
>
> Regards.
> Jérôme.
>
> PS : The patch is there. It waits for your approval :-)
>
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