[ros-diffs] [khornicek] 42991: - update wined3d to Wine 1.1.29 - reapply our hack for releasing fake GL context, fixes bug 4836 See issue #4836 for more details.

khornicek at svn.reactos.org khornicek at svn.reactos.org
Fri Sep 4 11:38:45 CEST 2009


Author: khornicek
Date: Fri Sep  4 11:38:44 2009
New Revision: 42991

URL: http://svn.reactos.org/svn/reactos?rev=42991&view=rev
Log:
- update wined3d to Wine 1.1.29
- reapply our hack for releasing fake GL context, fixes bug 4836
See issue #4836 for more details.

Modified:
    trunk/reactos/dll/directx/wine/wined3d/arb_program_shader.c
    trunk/reactos/dll/directx/wine/wined3d/directx.c

Modified: trunk/reactos/dll/directx/wine/wined3d/arb_program_shader.c
URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/directx/wine/wined3d/arb_program_shader.c?rev=42991&r1=42990&r2=42991&view=diff
==============================================================================
--- trunk/reactos/dll/directx/wine/wined3d/arb_program_shader.c [iso-8859-1] (original)
+++ trunk/reactos/dll/directx/wine/wined3d/arb_program_shader.c [iso-8859-1] Fri Sep  4 11:38:44 2009
@@ -2994,6 +2994,8 @@
 static GLuint create_arb_blt_vertex_program(const struct wined3d_gl_info *gl_info)
 {
     GLuint program_id = 0;
+    GLint pos;
+
     const char *blt_vprogram =
         "!!ARBvp1.0\n"
         "PARAM c[1] = { { 1, 0.5 } };\n"
@@ -3004,14 +3006,24 @@
 
     GL_EXTCALL(glGenProgramsARB(1, &program_id));
     GL_EXTCALL(glBindProgramARB(GL_VERTEX_PROGRAM_ARB, program_id));
-    GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(blt_vprogram), blt_vprogram));
-
-    if (glGetError() == GL_INVALID_OPERATION) {
-        GLint pos;
-        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+            strlen(blt_vprogram), blt_vprogram));
+    checkGLcall("glProgramStringARB()");
+
+    glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    if (pos != -1)
+    {
         FIXME("Vertex program error at position %d: %s\n", pos,
             debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
     }
+    else
+    {
+        GLint native;
+
+        GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
+        checkGLcall("glGetProgramivARB()");
+        if (!native) WARN("Program exceeds native resource limits.\n");
+    }
 
     return program_id;
 }
@@ -3020,6 +3032,8 @@
 static GLuint create_arb_blt_fragment_program(const struct wined3d_gl_info *gl_info, enum tex_types tex_type)
 {
     GLuint program_id = 0;
+    GLint pos;
+
     static const char * const blt_fprograms[tex_type_count] =
     {
         /* tex_1d */
@@ -3054,13 +3068,23 @@
 
     GL_EXTCALL(glGenProgramsARB(1, &program_id));
     GL_EXTCALL(glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, program_id));
-    GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(blt_fprograms[tex_type]), blt_fprograms[tex_type]));
-
-    if (glGetError() == GL_INVALID_OPERATION) {
-        GLint pos;
-        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+            strlen(blt_fprograms[tex_type]), blt_fprograms[tex_type]));
+    checkGLcall("glProgramStringARB()");
+
+    glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    if (pos != -1)
+    {
         FIXME("Fragment program error at position %d: %s\n", pos,
             debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
+    }
+    else
+    {
+        GLint native;
+
+        GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
+        checkGLcall("glGetProgramivARB()");
+        if (!native) WARN("Program exceeds native resource limits.\n");
     }
 
     return program_id;
@@ -3214,6 +3238,7 @@
     BOOL dcl_tmp = args->super.srgb_correction, dcl_td = FALSE;
     BOOL want_nv_prog = FALSE;
     struct arb_pshader_private *shader_priv = This->backend_priv;
+    GLint errPos;
     DWORD map;
 
     char srgbtmp[4][4];
@@ -3497,13 +3522,22 @@
     /* Create the program and check for errors */
     GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
                buffer->bsize, buffer->buffer));
-
-    if (glGetError() == GL_INVALID_OPERATION) {
-        GLint errPos;
-        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errPos);
+    checkGLcall("glProgramStringARB()");
+
+    glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errPos);
+    if (errPos != -1)
+    {
         FIXME("HW PixelShader Error at position %d: %s\n",
               errPos, debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
         retval = 0;
+    }
+    else
+    {
+        GLint native;
+
+        GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
+        checkGLcall("glGetProgramivARB()");
+        if (!native) WARN("Program exceeds native resource limits.\n");
     }
 
     /* Load immediate constants */
@@ -3781,6 +3815,7 @@
     DWORD next_local, *lconst_map = local_const_mapping((IWineD3DBaseShaderImpl *) This);
     struct shader_arb_ctx_priv priv_ctx;
     unsigned int i;
+    GLint errPos;
 
     memset(&priv_ctx, 0, sizeof(priv_ctx));
     priv_ctx.cur_vs_args = args;
@@ -3890,14 +3925,23 @@
     /* Create the program and check for errors */
     GL_EXTCALL(glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
                buffer->bsize, buffer->buffer));
-
-    if (glGetError() == GL_INVALID_OPERATION) {
-        GLint errPos;
-        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errPos);
+    checkGLcall("glProgramStringARB()");
+
+    glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errPos);
+    if (errPos != -1)
+    {
         FIXME("HW VertexShader Error at position %d: %s\n",
               errPos, debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
         ret = -1;
-    } else {
+    }
+    else
+    {
+        GLint native;
+
+        GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
+        checkGLcall("glGetProgramivARB()");
+        if (!native) WARN("Program exceeds native resource limits.\n");
+
         /* Load immediate constants */
         if(lconst_map) {
             LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
@@ -5486,6 +5530,7 @@
     BOOL tempreg_used = FALSE, tfactor_used = FALSE;
     BOOL op_equal;
     const char *final_combiner_src = "ret";
+    GLint pos;
 
     /* Find out which textures are read */
     for(stage = 0; stage < MAX_TEXTURES; stage++) {
@@ -5719,14 +5764,25 @@
     /* Generate the shader */
     GL_EXTCALL(glGenProgramsARB(1, &ret));
     GL_EXTCALL(glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ret));
-    GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(buffer.buffer), buffer.buffer));
-
-    if (glGetError() == GL_INVALID_OPERATION) {
-        GLint pos;
-        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+            strlen(buffer.buffer), buffer.buffer));
+    checkGLcall("glProgramStringARB()");
+
+    glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    if (pos != -1)
+    {
         FIXME("Fragment program error at position %d: %s\n", pos,
               debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
     }
+    else
+    {
+        GLint native;
+
+        GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
+        checkGLcall("glGetProgramivARB()");
+        if (!native) WARN("Program exceeds native resource limits.\n");
+    }
+
     shader_buffer_free(&buffer);
     return ret;
 }
@@ -6305,6 +6361,7 @@
     struct wined3d_shader_buffer buffer;
     char luminance_component;
     struct arbfp_blit_priv *priv = device->blit_priv;
+    GLint pos;
 
     /* Shader header */
     if (!shader_buffer_init(&buffer))
@@ -6407,14 +6464,25 @@
     shader_addline(&buffer, "END\n");
 
     ENTER_GL();
-    GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(buffer.buffer), buffer.buffer));
-
-    if (glGetError() == GL_INVALID_OPERATION) {
-        GLint pos;
-        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    GL_EXTCALL(glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+            strlen(buffer.buffer), buffer.buffer));
+    checkGLcall("glProgramStringARB()");
+
+    glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
+    if (pos != -1)
+    {
         FIXME("Fragment program error at position %d: %s\n", pos,
               debugstr_a((const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
     }
+    else
+    {
+        GLint native;
+
+        GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native));
+        checkGLcall("glGetProgramivARB()");
+        if (!native) WARN("Program exceeds native resource limits.\n");
+    }
+
     shader_buffer_free(&buffer);
     LEAVE_GL();
 

Modified: trunk/reactos/dll/directx/wine/wined3d/directx.c
URL: http://svn.reactos.org/svn/reactos/trunk/reactos/dll/directx/wine/wined3d/directx.c?rev=42991&r1=42990&r2=42991&view=diff
==============================================================================
--- trunk/reactos/dll/directx/wine/wined3d/directx.c [iso-8859-1] (original)
+++ trunk/reactos/dll/directx/wine/wined3d/directx.c [iso-8859-1] Fri Sep  4 11:38:44 2009
@@ -235,13 +235,13 @@
     {
         ERR_(d3d_caps)("Failed to disable fake GL context.\n");
     }
-
+#if 0
     if (!pwglDeleteContext(ctx->gl_ctx))
     {
         DWORD err = GetLastError();
         ERR("wglDeleteContext(%p) failed, last error %#x.\n", ctx->gl_ctx, err);
     }
-
+#endif
     ReleaseDC(ctx->wnd, ctx->dc);
     DestroyWindow(ctx->wnd);
 }
@@ -1481,6 +1481,7 @@
     TRACE_(d3d_caps)("GL_RENDERER: %s.\n", debugstr_a(gl_string));
     if (!gl_string)
     {
+        LEAVE_GL();
         ERR_(d3d_caps)("Received a NULL GL_RENDERER.\n");
         return FALSE;
     }
@@ -1489,6 +1490,7 @@
     gl_renderer = HeapAlloc(GetProcessHeap(), 0, len);
     if (!gl_renderer)
     {
+        LEAVE_GL();
         ERR_(d3d_caps)("Failed to allocate gl_renderer memory.\n");
         return FALSE;
     }
@@ -1498,6 +1500,7 @@
     TRACE_(d3d_caps)("GL_VENDOR: %s.\n", debugstr_a(gl_string));
     if (!gl_string)
     {
+        LEAVE_GL();
         ERR_(d3d_caps)("Received a NULL GL_VENDOR.\n");
         HeapFree(GetProcessHeap(), 0, gl_renderer);
         return FALSE;
@@ -1510,6 +1513,7 @@
     TRACE_(d3d_caps)("GL_VERSION: %s.\n", debugstr_a(gl_string));
     if (!gl_string)
     {
+        LEAVE_GL();
         ERR_(d3d_caps)("Received a NULL GL_VERSION.\n");
         HeapFree(GetProcessHeap(), 0, gl_renderer);
         return FALSE;
@@ -1560,10 +1564,13 @@
     GL_Extensions = (const char *)glGetString(GL_EXTENSIONS);
     if (!GL_Extensions)
     {
+        LEAVE_GL();
         ERR_(d3d_caps)("Received a NULL GL_EXTENSIONS.\n");
         HeapFree(GetProcessHeap(), 0, gl_renderer);
         return FALSE;
     }
+
+    LEAVE_GL();
 
     TRACE_(d3d_caps)("GL_Extensions reported:\n");
 
@@ -1595,8 +1602,6 @@
             }
         }
     }
-
-    LEAVE_GL();
 
     /* Now work out what GL support this card really has */
 #define USE_GL_FUNC(type, pfn, ext, replace) \




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