[ros-diffs] [tfaber] 54218: [SPIDER] - Use a Yes/No message box for "Quit the current game?" instead of Ok/Cancel. Patch by Lee Schroeder See issue #6589 for more details.

tfaber at svn.reactos.org tfaber at svn.reactos.org
Fri Oct 21 07:42:02 UTC 2011


Author: tfaber
Date: Fri Oct 21 07:42:00 2011
New Revision: 54218

URL: http://svn.reactos.org/svn/reactos?rev=54218&view=rev
Log:
[SPIDER]
- Use a Yes/No message box for "Quit the current game?" instead of Ok/Cancel. Patch by Lee Schroeder
See issue #6589 for more details.

Modified:
    trunk/reactos/base/applications/games/spider/spider.cpp

Modified: trunk/reactos/base/applications/games/spider/spider.cpp
URL: http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/spider/spider.cpp?rev=54218&r1=54217&r2=54218&view=diff
==============================================================================
--- trunk/reactos/base/applications/games/spider/spider.cpp [iso-8859-1] (original)
+++ trunk/reactos/base/applications/games/spider/spider.cpp [iso-8859-1] Fri Oct 21 07:42:00 2011
@@ -63,7 +63,7 @@
                 dwDifficulty = IDC_DIF_FOURCOLORS;
 
             NewGame();
-            EndDialog(hDlg, TRUE);            
+            EndDialog(hDlg, TRUE);
             return TRUE;
 
         case IDCANCEL:
@@ -136,9 +136,9 @@
     UpdateWindow(hwnd);
 
     hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDR_ACCELERATOR1));
-    
+
     DialogBox(hInstance, MAKEINTRESOURCE(IDD_DIFFICULTY), hwnd, DifficultyDlgProc);
-  
+
     while(GetMessage(&msg, NULL,0,0))
     {
         if(!TranslateAccelerator(hwnd, hAccelTable, &msg))
@@ -401,8 +401,8 @@
             {
                 int ret;
 
-                ret = MessageBox(hwnd, MsgQuit, szAppName, MB_OKCANCEL|MB_ICONQUESTION);
-                if (ret == IDOK)
+                ret = MessageBox(hwnd, MsgQuit, szAppName, MB_YESNO|MB_ICONQUESTION);
+                if (ret == IDYES)
                 {
                     WinHelp(hwnd, szHelpPath, HELP_QUIT, 0);
                     DestroyWindow(hwnd);




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