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<pre class="comment">- Fix broken loop, this fixes the WINE thread wait tests</pre><pre class="diff" id="context">Modified: trunk/reactos/ntoskrnl/ob/wait.c
</pre><hr /><div class="file">
<div class="fileheader"><big><b>Modified: trunk/reactos/ntoskrnl/ob/wait.c</b></big></div>
<pre class="diff"><small id="info">--- trunk/reactos/ntoskrnl/ob/wait.c        2005-08-09 00:02:24 UTC (rev 17221)
+++ trunk/reactos/ntoskrnl/ob/wait.c        2005-08-09 01:07:06 UTC (rev 17222)
@@ -182,11 +182,14 @@
</small></pre><pre class="diff" id="context"> /* For a Waitall, we can't have the same object more then once */
if (WaitType == WaitAll)
{
</pre><pre class="diff" id="added">+ /* Clear the main loop variable */
+ i = 0;
+
</pre><pre class="diff" id="context"> /* Start the loop */
do
{
/* Check the current and forward object */
</pre><pre class="diff" id="removed">- for (<span id="removedchars">i = 0, </span>j = i + 1; j < ObjectCount; j++)
</pre><pre class="diff" id="added">+ for (j = i + 1; j < ObjectCount; j++)
</pre><pre class="diff" id="context"> {
/* Make sure they don't match */
if (WaitObjects[i] == WaitObjects[j])
@@ -244,6 +247,7 @@
</pre><pre class="diff" id="context"> if (LockInUse) KeLeaveCriticalRegion();
/* Return status */
</pre><pre class="diff" id="added">+ DPRINT1("Returning: %x\n", Status);
</pre><pre class="diff" id="context"> return Status;
}
</pre>
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