Techwiki:Win32k/ESTROBJ
From ReactOS
Windows XP version of ESTROBJ
typedef struct _STROBJ
{
ULONG cGlyphs;
FLONG flAccel;
ULONG ulCharInc;
RECTL rclBkGround;
GLYPHPOS *pgp;
LPWSTR pwszOrg;
} STROBJ;
typedef struct _ESTROBJ
{
STROBJ strobj; // 000
ULONG cgposCopied; // 024
ULONG cgposPositionsEnumerated; // 028
RFONTOBJ *prfo; // 02c
FLONG flTO; // 030
GLYPHPOS *pgpos; // 034
POINTFIX ptfxRef; // 038
POINTFIX ptfxUpdate; // 040
POINTFIX ptfxEscapement; // 048
RECTFX rcfx; // 050
FIX fxExtent; // 060
FIX fxExtra; // 064
FIX fxBreakExtra; // 068
DWORD dwCodePage; // 06c
ULONG cExtraRects; // 070
RECTL arclExtra[3]; // 074
RECTL rclBkGroundSave; // 0a8
PWCHAR pwcPartition; // 0b4
PLONG plPartition; // 0b8
PLONG plNext; // 0bc
GLYPHPOS *pgpNext; // 0c0
LONG lCurrentFont; // 0c4 plCurrentFont?
POINTL ptlBaseLineAdjust; // 0c8
ULONG cTTSysGlyphs; // 0d0
ULONG cSysGlyphs; // 0d4
ULONG cDefGlyphs; // 0d8
ULONG cNumFaceNameLinks; // 0dc cNumFaceNameGlyphs?
PULONG pacFaceNameGlyphs; // 0e0
ULONG acFaceNameGlyphs[8]; // 0e4
// size 104
} ESTROBJ, PESTROBJ;
// ESTROBJ flags. #define TO_MEM_ALLOCATED 0x0001 #define TO_ALL_PTRS_VALID 0x0002 #define TO_VALID 0x0004 #define TO_ESC_NOT_ORIENT 0x0008 #define TO_PWSZ_ALLOCATED 0x0010 #define TSIM_UNDERLINE1 0x0020 #define TSIM_UNDERLINE2 0x0040 #define TSIM_STRIKEOUT 0x0080 #define TO_HIGHRESTEXT 0x0100 #define TO_BITMAPS 0x0200 #define TO_PARTITION_INIT 0x0400 #define TO_ALLOC_FACENAME 0x0800 #define TO_SYS_PARTITION 0x1000
References
- Windows Symbol files, gdikdx.dll.

