This "question" alone basically disqualifies you from any further discussion.
Search found 509 matches
- Mon Oct 16, 2023 9:27 pm
- Forum: General Discussion and Feedback
- Topic: ROS and Win 10,11,...
- Replies: 23
- Views: 12222
- Sat Aug 31, 2019 8:38 pm
- Forum: News
- Topic: ReactOS 0.4.11 released
- Replies: 22
- Views: 31264
Re: ReactOS 0.4.11 released
Virtualbox gives me bsod this is a sideffect of fireing kernel developer Alex Ionescu You mean this one? No, this is a side effect of the user manually generating a crash dump. But you obviously know that already, since you did it. https://www.betaarchive.com/imageupload/2019-07/1562352449.or.93726...
- Sun Jul 14, 2019 1:51 am
- Forum: General Discussion and Feedback
- Topic: Elite Dangerous/Star Citizen
- Replies: 12
- Views: 12566
Re: Elite Dangerous/Star Citizen
Hi, Thanks for your interest in ReactOS. First of all, I have to point out, that quite a number of applications and games do not work on ReactOS yet, and I personally don't know Elite Dangerous or Star Citizen, and while they might be great games, they probably can't compete with "Make the late...
Re: Power out
Cool story, bro!
- Fri Aug 29, 2014 11:00 am
- Forum: General Discussion and Feedback
- Topic: Re: Posible Patents-Legality problem (Borland,GCC,SEH)
- Replies: 9
- Views: 7374
Re: Posible Patents-Legality problem (Borland,GCC,SEH)
Someone posted *this* thread on IRC, so blame him!
Anyway, feel free to delete everything and block my account for thread necromancy
Anyway, feel free to delete everything and block my account for thread necromancy
- Thu Aug 28, 2014 10:21 pm
- Forum: General Discussion and Feedback
- Topic: Re: Posible Patents-Legality problem (Borland,GCC,SEH)
- Replies: 9
- Views: 7374
Re: Posible Patents-Legality problem (Borland,GCC,SEH)
The patent (http://www.google.com/patents/US5628016) expired on June, 15th 20014.
- Wed Aug 28, 2013 12:17 am
- Forum: Off Topic
- Topic: steve ballmer will retire in 12 months.
- Replies: 18
- Views: 30673
- Thu Feb 28, 2013 9:40 pm
- Forum: General Discussion and Feedback
- Topic: When will 0.3.15 release?
- Replies: 114
- Views: 47421
Re: When will 0.3.15 release?
I 100% agree with what Z98 wrote above. From all the software projects I have ever worked on or compiled (or tried to) myself, or even looked at the sources, both professional and non-professional, ReactOS has by far the most versatile (compile on linux, Windows, Mac, with gcc, clang, VS, WDK, using...
- Sun Jan 20, 2013 2:54 am
- Forum: Development Help
- Topic: Dynamic Application Translation
- Replies: 14
- Views: 21321
Re: Dynamic Application Translation
There is in fact something that claims to do exactly this: Winulator.
http://www.geek.com/articles/mobile/win ... -20121128/
It claims to make old Windows games run natively on Android.
But I fear it is a hoax
http://www.geek.com/articles/mobile/win ... -20121128/
It claims to make old Windows games run natively on Android.
But I fear it is a hoax
- Tue Jun 26, 2012 6:06 pm
- Forum: General Discussion and Feedback
- Topic: Error in winternl.h ?
- Replies: 4
- Views: 3151
Re: Error in winternl.h ?
I have checked the Windows symbol files and the size is 261 elements.
Where did you get your info from?
Where did you get your info from?
- Tue Dec 20, 2011 1:46 am
- Forum: Development Help
- Topic: I want a Na'vi language sub-forum!
- Replies: 37
- Views: 29903
Re: I want a Na'vi language sub-forum!
Yes, I think that's pretty much to the point. I like clear and unambiguous statements.Lone_Rifle wrote:No.
- Tue Dec 20, 2011 1:42 am
- Forum: Development Help
- Topic: Help with adding Na'vi to muilanguages.h file?
- Replies: 51
- Views: 33802
Re: Help with adding Na'vi to muilanguages.h file?
Witch, I do not know who you represent, but all Na'vi people I know, including major representatives, spoke English very well and said that a translation to Na'vi would be pointless, since most technical terms couldn't be translated properly anyway. Therefore an integration of any Na'vi translation ...
- Sun Sep 04, 2011 11:39 am
- Forum: Off Topic
- Topic: 3D drivers (OpenGL) for Reactos
- Replies: 105
- Views: 89111
Re: 3D drivers (OpenGL) for Reactos
Binary / "Free for home use" is not an option for anything to be packaged with reactos.
It has to be free open source software with a GNU GPL compatible license.
It has to be free open source software with a GNU GPL compatible license.
- Wed Nov 17, 2010 4:43 pm
- Forum: General Discussion and Feedback
- Topic: Oracle VirtualBox - crashing on ntoskrnl file
- Replies: 17
- Views: 13363
Re: Oracle VirtualBox - crashing on ntoskrnl file
I also got problems after upgrading VBox. Disabling USB fixed the issue for me.
- Wed Nov 10, 2010 6:07 pm
- Forum: Development Help
- Topic: gdb drivers: load address for kernel mode components
- Replies: 6
- Views: 11826
Re: gdb drivers: load address for kernel mode components
Source level debugging with GDB isn't that bad, only the support for Windows sucks a bit. You can use eclipse as gui then it works quite well. Also to get symbols, you will currently need to disable rsym to generate stabs in the executables instead of the reactos own format. (just put a return 0; in...