That's what ReacOS does. There is no ‘Wine’ in ReactOS, just Wine code. :)I mean keep Wine code but remove Wine.
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- Mon Oct 09, 2017 1:08 pm
- Forum: Off Topic
- Topic: OpenGL and DirectX or ReactX ?
- Replies: 17
- Views: 37188
- Mon Oct 09, 2017 12:38 pm
- Forum: General Discussion and Feedback
- Topic: Blog: Google SoC lwIP Report Week 10
- Replies: 34
- Views: 33197
Why would I adopt Rust when I'm trying to figure out how to get a rust (fungus) infestation out of my yard? Evidently, the more rust you collect in one place, the less will remain in other places. All changes in nature are such that inasmuch is taken from one object insomuch is added to another. So...
- Sun Oct 08, 2017 6:10 pm
- Forum: Off Topic
- Topic: Linux subsystem for Windows
- Replies: 1
- Views: 7429
Re: Linux subsystem for Windows
Look at this project.
- Sun Feb 26, 2017 1:39 am
- Forum: General Discussion and Feedback
- Topic: Newbie impressions ... am I right?
- Replies: 8
- Views: 10090
- Sat Feb 18, 2017 5:35 pm
- Forum: Development Help
- Topic: Useful git settings
- Replies: 11
- Views: 16796
Re: Useful git settings
Unfortunately, yes; I remember that some ReactOS translators had difficulties with creating patches.Unfortunately some people will not want to learn yet another tool.
Perhaps a Web frontend to "git bisect" on the ReactOS site could help.
- Fri Feb 17, 2017 7:37 pm
- Forum: Development Help
- Topic: Useful git settings
- Replies: 11
- Views: 16796
Re: Useful git settings
Some people are hunting for regressions by downloading and installing ISO images from iso.reactos.org . Better to keep them numbered sequentially / monotonically (like bootcd-73817-dbg.7z or bootcd-201702171641-dbg.7z). Also, it's good to know what kind of changes were made for each build. If you hu...
- Fri Feb 17, 2017 3:01 am
- Forum: General Discussion and Feedback
- Topic: verification hashes sums
- Replies: 3
- Views: 5250
Re: verification hashes sums
SF download page has SHA1 and MD5 sums for BootCD and LiveCD files.
- Thu Feb 16, 2017 8:32 pm
- Forum: Development Help
- Topic: Useful git settings
- Replies: 11
- Views: 16796
Re: Useful git settings
The point with the numerical commit IDs is that, on SVN, when you see e.g. "commit r73245" and "commit r61232", you know automatically without consulting the history, that r61232 came before r73245, and you can find them really easily in the history list. Yet another solution is...
- Thu Feb 16, 2017 7:58 pm
- Forum: Development Help
- Topic: Useful git settings
- Replies: 11
- Views: 16796
Re: Useful git settings
Of course, you can try numbering the commits in the commit messages themselves, but of all the Github projects I know that did it, none do it anymore; they've all dropped the approach, probably because it doesn't bring much use. Sequential IDs are quite useful for numbering ISO images and test resu...
- Sun Feb 12, 2017 10:54 pm
- Forum: Development Help
- Topic: C Coding Basics
- Replies: 29
- Views: 34174
Re: C Coding Basics
You mean like an illegal operation or a protection error? Yes, and it can be caught by SEH… I'm not aware of how the memory is laid out in protected or virtual mode, nor am I aware of what accesses requires Ring 0 or what can be done in Ring 3. Both kernel and user-mode code runs in paging mode, wh...
- Sun Feb 15, 2015 3:49 pm
- Forum: Development Help
- Topic: How to add shortcuts to the desktop
- Replies: 2
- Views: 10748
- Sun Feb 15, 2015 3:00 pm
- Forum: Development Help
- Topic: [SOLVED] RosBE 2.1.1 can't install on Linux Mint 17.1
- Replies: 6
- Views: 12091
- Sun Oct 05, 2014 3:26 am
- Forum: Localization
- Topic: Greek translation
- Replies: 91
- Views: 153863
There is no need to be negative if it's not needed or warranted, and as far as the coding goes, imho there is little to be critical of, seen the complexity of coding a complete OS from scratch and the fact it's alpha. It's because people have much freedom in choosing ways to help. Otherwise, the co...
- Sun Oct 05, 2014 1:27 am
- Forum: Localization
- Topic: Greek translation
- Replies: 91
- Views: 153863
- Sun Sep 28, 2014 11:11 pm
- Forum: General Discussion and Feedback
- Topic: Blog: Moonshot Part 3
- Replies: 5
- Views: 5225