Search found 92 matches

by Crappish
Fri Apr 29, 2005 3:27 pm
Forum: Finnish
Topic: Finnish ReactOS users/fans?
Replies: 62
Views: 130936

Toki Suomessa on korkea taso kielten opetuksessa mutta 1) atk-englanti on aina asia erikseen, perus englannilla ei yleensä pitkälle pötkitä (esim. laitteisto-hardware, ohjelmisto-software jne.) B) koulutus ei kuitenkaan vielä 40 vuotta sitten ollut yhtä hyvää, joten ilman lokalisointia suuri joukko ...
by Crappish
Fri Apr 29, 2005 10:24 am
Forum: General Discussion and Feedback
Topic: What is most important for 0.3?
Replies: 43
Views: 19759

Well, uh, haven't ever installed ROS.. :oops: Well, that would be main issue, indeed.
by Crappish
Thu Apr 28, 2005 1:03 pm
Forum: General Discussion and Feedback
Topic: What is most important for 0.3?
Replies: 43
Views: 19759

Exactly. This would be the first thing I'd like to see introduced after the networking is stable. This would enable easier testing and use for people. In my point of view, next important steps would be. 1) Introducing (auto) update feature, which would update your ROS on the fly. (You could set it o...
by Crappish
Tue Apr 26, 2005 11:37 am
Forum: Design
Topic: Importance of UI
Replies: 99
Views: 76470

Thinking about UI i got the following conclusion: we must innovate. ReactOS must not be only a winNT clone, must be also an improved version of it. And it is not aimed to be Windows clone, as far as I know, but as "another Windows" which aims to fix the issues Windows has. Hence there is a place to...
by Crappish
Mon Apr 25, 2005 5:11 pm
Forum: Design
Topic: Importance of UI
Replies: 99
Views: 76470

What about doing the start menu as a collection of tool bars. You could have a tool bars for: Common Items - All Programs, Run, Help, etc. Quick locations - My Comp, My Docs, etc. Quick Apps - Web Browser, Mail, etc. Session Commands - Lock, Switch User, Logoff, etc. System Tools - Task Manager, Co...
by Crappish
Mon Apr 25, 2005 1:21 pm
Forum: General Discussion and Feedback
Topic: Wild idea: A ReactOS GAME
Replies: 95
Views: 55655

AcetoliNe wrote:I don't agree. Protruding eyes look a lot cuter and more alive. 'Painted' eyes look dead.
No they don't as long as you animate them properly. Make him blink every now and then, look around etc.
by Crappish
Mon Apr 25, 2005 12:59 pm
Forum: Finnish
Topic: Finnish ReactOS users/fans?
Replies: 62
Views: 130936

Olisiko muuten aika alkaa keräämään porukkaa suomenkielistä käännöstä varten? Ilmeisesti itse kielitiedot ovat DLL:ssä jolloin riittää rekisteriin sopivan arvon lisääminen/muuttaminen...

Vapaaehtoisia? Itselläni ei valitettavasti aika riitä itse kääntämiseen...
by Crappish
Mon Apr 25, 2005 12:40 pm
Forum: General Discussion and Feedback
Topic: Wild idea: A ReactOS GAME
Replies: 95
Views: 55655

Not necessarily. I you make them keep their planetary orbits (and not just buzzing randomly around) and maybe going fast enough that the orbits themselves are visible then it should be fine. Also it should be made clear, from the start, what those buzzing "flies" are. Maybe a splash screen with some...
by Crappish
Mon Apr 25, 2005 11:22 am
Forum: Design
Topic: Importance of UI
Replies: 99
Views: 76470

There is few flaws on your design. 1) Consistency You have two sets of different styles on single menu. You should try to use single style, as much as possible. Specially when designing the "main menu" of the system. 2) Unlabeled icons According to Fitt's law: Bigger target equals to faster access. ...
by Crappish
Fri Apr 22, 2005 9:17 am
Forum: General Discussion and Feedback
Topic: Wild idea: A ReactOS GAME
Replies: 95
Views: 55655

Well, microchips aren't very menacing. ;) How about just bugs (as beetles and such), of course it has to include the original moth! 8) All you really wold need to is attach Mr. Potato-like hands and legs to that atom, give it a eyes and mouth and there you go. Random idea: How about when Reacty is i...
by Crappish
Wed Apr 20, 2005 1:27 pm
Forum: General Discussion and Feedback
Topic: Wild idea: A ReactOS GAME
Replies: 95
Views: 55655

Are you thinking game as in Game or just ROS's own Space Academy (pinball) or such? If you're going for Game: Personally, I would go for ready famework, i.e. Crimsonland's. 2D would definately be the one to go for as it requires lot less hassle hence the chance of actually finishing the project incr...
by Crappish
Wed Apr 20, 2005 12:42 pm
Forum: General Discussion and Feedback
Topic: Marketing :)
Replies: 23
Views: 11175

There are reasons to a lot of people to use ROS in the future. Obviously you have not everybody included in your post, at least I'm not in any of your examples. If you want contribute, if not don't waste your time. Nice, hostile, post with no arguments, just denial. That's the way to do it. This is...
by Crappish
Wed Apr 20, 2005 10:47 am
Forum: General Discussion and Feedback
Topic: U not to use some done X-Window managers like KDE GNOME ?
Replies: 18
Views: 9734

Everyone that I know, who uses XP, has the "old-school" theme. Me included.
by Crappish
Tue Apr 12, 2005 10:41 pm
Forum: Finnish
Topic: Finnish ReactOS users/fans?
Replies: 62
Views: 130936

Kaksi sanaa: Skandinaavinen näppäimistö :wink:
by Crappish
Sat Apr 09, 2005 3:15 pm
Forum: Design
Topic: Importance of UI
Replies: 99
Views: 76470

For starters, there are couple of good articles about this issue at Gamasutra. If you are insterested, I suggest you start from there. (Although it is a site devoted to game development it still has some interesting articles, every now and then, about behaviourism and UI design.) Also Microsoft has...