Would you create a new cloud gaming platform with ReactOS?

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naxa
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Would you create a new cloud gaming platform with ReactOS?

Post by naxa » Fri Oct 25, 2019 3:14 pm

We create a cloud gaming platform using Wine(Proton) / ReactOS in Japan.
We also build a very low-latency streaming system ourself. Of course, we don't use WebRTC.
A lot of Japanese games will run on our system! Feel free to E-mail to us!
e-mail: cloud-gaming@naxa.co.jp

https://www.naxa.co.jp

EmuandCo
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Re: Would you create a new cloud gaming platform with ReactOS?

Post by EmuandCo » Fri Oct 25, 2019 4:31 pm

Brave you are. I guess you plan to do so and not did so yet? ReactOS as use case for that right now might be... a bit difficult though. We are still alpha state out of a reason.
Image
ReactOS is still in alpha stage, meaning it is not feature-complete and is recommended only for evaluation and testing purposes.


learn_more
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Re: Would you create a new cloud gaming platform with ReactOS?

Post by learn_more » Mon Oct 28, 2019 8:26 pm

dizt3mp3r wrote:
Sun Oct 27, 2019 1:26 pm
Their release date is obviously planned for sometime in 2028.
they are looking for people to do the work for them, most likely.

Lewis-H
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Re: Would you create a new cloud gaming platform with ReactOS?

Post by Lewis-H » Tue Nov 26, 2019 2:46 pm

When USB support arrives, ReactOS may become useful for you in a very limited sense, ie. some apps may work, ReactOS will still be unstable but some of what you want to do may eventually work.
Regards,
Lewis

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