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Would you create a new cloud gaming platform with ReactOS?

Posted: Fri Oct 25, 2019 3:14 pm
by naxa
We create a cloud gaming platform using Wine(Proton) / ReactOS in Japan.
We also build a very low-latency streaming system ourself. Of course, we don't use WebRTC.
A lot of Japanese games will run on our system! Feel free to E-mail to us!
e-mail: cloud-gaming@naxa.co.jp

https://www.naxa.co.jp

Re: Would you create a new cloud gaming platform with ReactOS?

Posted: Fri Oct 25, 2019 4:31 pm
by EmuandCo
Brave you are. I guess you plan to do so and not did so yet? ReactOS as use case for that right now might be... a bit difficult though. We are still alpha state out of a reason.

Re: Would you create a new cloud gaming platform with ReactOS?

Posted: Sun Oct 27, 2019 1:26 pm
by dizt3mp3r
Their release date is obviously planned for sometime in 2028.

Re: Would you create a new cloud gaming platform with ReactOS?

Posted: Mon Oct 28, 2019 8:26 pm
by learn_more
dizt3mp3r wrote: Sun Oct 27, 2019 1:26 pm Their release date is obviously planned for sometime in 2028.
they are looking for people to do the work for them, most likely.

Re: Would you create a new cloud gaming platform with ReactOS?

Posted: Tue Nov 26, 2019 2:46 pm
by Lewis-H
When USB support arrives, ReactOS may become useful for you in a very limited sense, ie. some apps may work, ReactOS will still be unstable but some of what you want to do may eventually work.
Regards,
Lewis