0.2.7 RC1
Moderator: Moderator Team
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- Posts: 52
- Joined: Sun Nov 28, 2004 6:26 pm
- Location: Scotland UK
well nothing really big to report,at least no much in the way of eye candy but loads of work has gone into it, there has been major reworking of the headers,the devlopers are using a new build system, there is some network code (use at own risk), so really this release is to get all this major work stable, to that the devlopers have a strong platform to work on for the 0.3.0 release.
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- Posts: 14
- Joined: Mon Jun 27, 2005 4:28 pm
- Location: TN, USA
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Out of curiosity how long does it take this buyld(live variant) to load once it hits the blue screen? I st there waiting a good five minutes after it'd said the cd rom device was loaded before giving up.
Machine specs:
Dell L733R
733Mhz Pintium 3 Coppermine processer
192MB Low Density SDRAM
(unknown brand( 10x DVDROM drive
3.5' Floppy drive
Nvidia Vanta/VantaNT Graphics card(16MB)
Not sure if machine specs will help in finding the problem, but its good practice to include them when something fubs up like this on a new build.
Machine specs:
Dell L733R
733Mhz Pintium 3 Coppermine processer
192MB Low Density SDRAM
(unknown brand( 10x DVDROM drive
3.5' Floppy drive
Nvidia Vanta/VantaNT Graphics card(16MB)
Not sure if machine specs will help in finding the problem, but its good practice to include them when something fubs up like this on a new build.
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- Posts: 108
- Joined: Thu Jul 07, 2005 4:08 pm
Well take it in your time, we are happy to be able to change screen depth and resolution.GreatLord wrote:you can not change the res dymatic in reactos at fly. I know. I, Blight_, hpoussin wrote that part of code. Before we can change res at fly we need change major part of win32. And that will not happen in 0.3.0 what I can tell.
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- Posts: 108
- Joined: Thu Jul 07, 2005 4:08 pm
Not really. most games try to set a mode if it fail it try next mode. And when the game found a mode that sussess being dymtaic set fullscreen will happen. I have implement so if current res match with the game requested mode it return ok. and goes to fullscreen. Winquake are running in fullscreen. but it try set from 148x48 and up. when winquake mode scanner comes to current reactos screen res, the game goes fullscreen.
ReactOS
Does not change the res dymtaic, but if the game and ReactOS res mode match the game goes fullscreen
ReactOS
Does not change the res dymtaic, but if the game and ReactOS res mode match the game goes fullscreen
ROS Webserver
If you want you can download 0.2.8 and put tinywebserver on there. That works fine
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