A changelog of 0.4.2 by me
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A changelog of 0.4.2 by me
Again, I'm here with a homebrew changelog.
-Fixes based on Coverity and PVS-Studio, mainly memory leaks and corruptions due to buffer overflows or reading past the buffer limits with buffer overruns.
-Some progress in application compatibility settings, not activated yet.
-Major progress in Windows 3.1 style Program Manager, Event Viewer and Services. Also sc and subst commands improved.
-ReiserFS, UFS/FFS read; EXT3/Btrfs read/write support added.
-Major Common Cache fixes in kernel, due to new filesystems. BSoDs reduced.
-FAT32 corruption and read issues reduced. Some fixes in 1st stage setup.
-Uniata and ACPI drivers updated.
-.NET 2 and 4 now can be installed. Many programs now work.
-A watermark displaying ReactOS version added.
-Major progress in shell: new key combinations, tree folder view/basebar implemented, stability improved, some resizing issues fixed.
-Sync with Wine Staging 1.9.11.
-In command prompt, non-Latin characters can now be pasted and used. Scrolling added.
-Some shutdown issues fixed.
Feel free to report if I'm wrong or missed something!
-Fixes based on Coverity and PVS-Studio, mainly memory leaks and corruptions due to buffer overflows or reading past the buffer limits with buffer overruns.
-Some progress in application compatibility settings, not activated yet.
-Major progress in Windows 3.1 style Program Manager, Event Viewer and Services. Also sc and subst commands improved.
-ReiserFS, UFS/FFS read; EXT3/Btrfs read/write support added.
-Major Common Cache fixes in kernel, due to new filesystems. BSoDs reduced.
-FAT32 corruption and read issues reduced. Some fixes in 1st stage setup.
-Uniata and ACPI drivers updated.
-.NET 2 and 4 now can be installed. Many programs now work.
-A watermark displaying ReactOS version added.
-Major progress in shell: new key combinations, tree folder view/basebar implemented, stability improved, some resizing issues fixed.
-Sync with Wine Staging 1.9.11.
-In command prompt, non-Latin characters can now be pasted and used. Scrolling added.
-Some shutdown issues fixed.
Feel free to report if I'm wrong or missed something!
Last edited by ctasan on Tue Aug 09, 2016 10:43 pm, edited 4 times in total.
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Re: A changelog of 0.4.2 by me
Several Coverity fixes were also about memory corruptions due buffer overflows or reading past the buffer limits with buffer overruns
Re: A changelog of 0.4.2 by me
Updated, thanks!
By the way, as far as I'm free, this changelogs will be continued.
By the way, as far as I'm free, this changelogs will be continued.
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Re: A changelog of 0.4.2 by me
You're welcome, hope it helps!
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Re: A changelog of 0.4.2 by me
Very good and succinct.
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Re: A changelog of 0.4.2 by me
I think a word was left out after due, such as "due to buffer overflows..."
Re: A changelog of 0.4.2 by me
PurpleGurl: Fixed, thanks!
dizt3mp3r: Not at all, hope it helps!
dizt3mp3r: Not at all, hope it helps!
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Re: A changelog of 0.4.2 by me
Thanks, reads better. It is short, clean, and to the point. Good work!
Unrelated, but I cringed earlier when I saw a typo in a fix summary, wondering if the developer introduced bugs. But I checked all their changes and didn't find the misspelling there, and I breathed a sigh of relief. That is one way bugs get introduced. Rather than copy and paste variable names, someone might type it on their own and get careless. Then it doesn't match the other and then everyone wonders why the portions of code are not communicating.
Unrelated, but I cringed earlier when I saw a typo in a fix summary, wondering if the developer introduced bugs. But I checked all their changes and didn't find the misspelling there, and I breathed a sigh of relief. That is one way bugs get introduced. Rather than copy and paste variable names, someone might type it on their own and get careless. Then it doesn't match the other and then everyone wonders why the portions of code are not communicating.
Re: A changelog of 0.4.2 by me
I'll be more careful next timePurpleGurl wrote:Thanks, reads better. It is short, clean, and to the point. Good work!
Unrelated, but I cringed earlier when I saw a typo in a fix summary, wondering if the developer introduced bugs. But I checked all their changes and didn't find the misspelling there, and I breathed a sigh of relief. That is one way bugs get introduced. Rather than copy and paste variable names, someone might type it on their own and get careless. Then it doesn't match the other and then everyone wonders why the portions of code are not communicating.
I have some word for jedi-to-be: I saw your article at Steemit, please don't forget to mention FAT32 corruption and CC fixes!
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Re: A changelog of 0.4.2 by me
You are fine. I shouldn't have mentioned the commit log, at least not in your thread. One of the devs had misspelled a variable name, but only in the summary, thankfully not the code.
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Re: A changelog of 0.4.2 by me
"UDFS read" - Not activated yet due to BSODs when using the driver in ROS
ReactOS is still in alpha stage, meaning it is not feature-complete and is recommended only for evaluation and testing purposes.
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Re: A changelog of 0.4.2 by me
Fixed, thanks!EmuandCo wrote:"UDFS read" - Not activated yet due to BSODs when using the driver in ROS
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