From these posts:
https://www.reactos.org/forum/viewtopic.php?f=2&t=16745
https://www.reactos.org/forum/viewtopic.php?f=2&t=5802
Are there plans to official have a compiled build of SwiftShader included in ROS, at least in RApps?
Here´s from one of the posts: https://www.mediafire.com/file/iz5yz8ko ... .47665.zip
Since when finally 3D full system will be ready, it will take years... and for unsupported video cards (a common situation now and in the future), it could be the only way to have 3D acceleration.
Or just Mesa3D Graphic Drivers is the answer?
SwiftShader by default in ROS?
Moderator: Moderator Team
Re: SwiftShader by default in ROS?
Just test it and if it works feel free to post a PR to the rapps DB repo.
Re: SwiftShader by default in ROS?
SwiftShader is already included in RAPPS - check others category.
Re: SwiftShader by default in ROS?
I see now.
Should be in Libraries category instead?
I hope to be so useful to test some videogames in ROS... First test in ROS 0.4.13-dev (just copying the .dll file into games directory where game .exe is. And 3D option enabled in VirtualBox) fails... Am I missing something?
Re: SwiftShader by default in ROS?
Agreed...SwiftShader is included in RAPPS....Just check another category..U will find it
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