ReactX status
Moderator: Moderator Team
ReactX status
What is the current development status of ReactX ? What is the planing to be compatible to DirectX9c ?
Current status is pre-alpha, under development. Some simple ddraw apps may function, like our ddraw-test. Normal Dx apps aren`t working, due to lack in GDI/win32 as well as dx/gdi integration.
I do not understand your second question. We are planning to make ReactX compatible with dx9, and later with dx10. We also want ReactX to work on Windows NT as a replacement/alternative to Dx. This will take some time and lots of code to be done, though.
I do not understand your second question. We are planning to make ReactX compatible with dx9, and later with dx10. We also want ReactX to work on Windows NT as a replacement/alternative to Dx. This will take some time and lots of code to be done, though.
-
- Posts: 483
- Joined: Tue Nov 30, 2004 5:44 pm
- Location: Canada
I should imagine because you have quite publicly stated that you have seen windows source code.linuxgx wrote:I've been asked by the team to limit myself to suggesting advice rather than coding for the project.
You can contribute in other ways than coding, most cogently, you spell out later that you can suggest advice. Just so long as you draw the line between suggesting advice, and potential copyright infringement. And to be safe, that line should probably be drawn pretty cautiously.linuxgx wrote:Its to bad I'm not being allowed to assist in the project.
True, true. Unfortunately, that is either in software (UT) or using OpenGL rendered in software. (I even think DirectX>OpenGL>mesa is possible as well) Hardware accelerated games is still a bit far fetched (correct me if I'm wrong), but I have to agree: it's a whole lot better than nothingpreston wrote: what? Mate, just look into the screenshots section. There is a certain quake 3 screenshot that is going to disagree with you . With some modifications (hacks) in mesa3d and win32k I was even able to run unreal 2004, RTCW, Half-life etc..
Why is it that no one has yet though to add support for native win directX instalation. Its a good solution and would allow the games to run untill ReactX is completed.
MS cant sue you for having an OS compatable with DX they can only sue you for installing it or bundeling it. It would be up to the end user to make the choice. Seeing as it would be tempory in any case, I see no problem with the idea.
MS cant sue you for having an OS compatable with DX they can only sue you for installing it or bundeling it. It would be up to the end user to make the choice. Seeing as it would be tempory in any case, I see no problem with the idea.
I believe it's because the directx liscense agreements states that you're only supposed to use it on microsoft windows. (like most of their software agreements)linuxgx wrote: Why is it that no one has yet though to add support for native win directX instalation. Its a good solution and would allow the games to run untill ReactX is completed.
Who is online
Users browsing this forum: Google [Bot] and 8 guests