Ntdll.dll
Revision as of 21:24, 5 March 2012 by BrentNewland (talk | contribs)
Ntdll.dll is NOT synced with WINE, it is made by ReactOS (source)
http://en.wikipedia.org/wiki/Microsoft_Windows_library_files#Ntdll.dll
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/ntdll/?view=log
- Implemented handle table and atom table (NTDLL)
- Implemented fast loading of bounded images (Hartmut Birr)
- Implemented handling of tls sections (Hartmut Birr)
- Fixed binary search algroithm in LdrGetExportByOrdinal - numbers can reach negative values (Filip Navara)
- Testing shows that Microsoft Windows does allow a thread to leave a critical section entered by another thread (Gé van Geldorp)
- Implement _bsearch(), _lfind(), _ui64toa() and _ui64tow() (Eric Kohl)
- Implement RtlFindLeastSignificantBit() and RtlFindMostSignificantBit() (Gé van Geldorp)
- Implement RtlAccessAllowedAceEx() and RtlAccessDeniedAceEx() (Eric Kohl)
- Use ACL constants and fix ACL-revision checks (Eric Kohl)
- Fixed a bug in AppendUnicodeStringToString which could cause a null to be placed one position after the end of a completely full string (Art Yerkes)
- Always return 8-byte aligned blocks (Gé van Geldorp)
- Fixed a bug in AppendUnicodeStringToString which could cause a null to be placed one position after the end of a completely full string (Art Yerkes)
- Corrected processing import directories to handle case when executable imports (Filip Navara)
- Split LdrpProcessImportDirectory into LdrpProcessImportDirectory and to process all entries with the same name (Hartmut Birr)
- RtlGetFullPathName_U() is supposed to check the parameter buff, it could be NULL (Thomas Weidenmueller)
- Enable environment inheritance (Eric Kohl)
- Implemented RtlCreateCriticalSectionSpinCount (Gunnar Dalsnes)