Difference between revisions of "Techwiki:Win32k/BASEOBJECT"

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Windows XP, Windows 2003 and Vista, same for 64 Bit Versions:
 
Windows XP, Windows 2003 and Vista, same for 64 Bit Versions:
 
<source lang="c">
 
<source lang="c">
typedef struct _BASEOBJECT
+
typedef struct _BASEOBJECT
{
+
{
     /* 00 */ HANDLE hHmgr;
+
     HANDLE hHmgr;         // 0x00
     /* 04 */ ULONG ulShareCount;  
+
     ULONG ulShareCount;   // 0x04
     /* 08 */ USHORT cExclusiveLock;
+
     USHORT cExclusiveLock; // 0x08
     /* 0a */ USHORT BaseFlags;
+
     USHORT BaseFlags;     // 0x0a
     /* 0c */ PW32THREAD Tid;
+
     PW32THREAD Tid;       // 0x0c
} BASEOBJECT, *POBJ;  
+
} BASEOBJECT, *POBJ;  
  
 
  typedef struct _BASEOBJECT DD_BASEOBJECT, *PDD_BASEOBJECT; //(correct?)
 
  typedef struct _BASEOBJECT DD_BASEOBJECT, *PDD_BASEOBJECT; //(correct?)
 
</source>
 
</source>
The pointer to a _BASEOBJECT is known as a POBJ.
+
 
 +
''hHmgr''
 +
:Gdi handle for the object, if the object is in the handle table. NULL otherwise.
 +
 
 +
''ulShareCount''
 +
:Number of references to the object.
 +
 
 +
''cExclusiveLock''
 +
:Number of exclusive locks held by a thread. These are only held for a short time and only for some of the object types.
  
 
''BaseFlags''
 
''BaseFlags''

Latest revision as of 13:02, 3 April 2011

The GDI Base Object, which is a header at the top of every GDI Object. The structure is called BASEOBJECT and is defined as follows for Windows XP, Windows 2003 and Vista, same for 64 Bit Versions:

typedef struct _BASEOBJECT
{
    HANDLE hHmgr;          // 0x00
    ULONG ulShareCount;    // 0x04
    USHORT cExclusiveLock; // 0x08
    USHORT BaseFlags;      // 0x0a
    PW32THREAD Tid;        // 0x0c
} BASEOBJECT, *POBJ; 

 typedef struct _BASEOBJECT DD_BASEOBJECT, *PDD_BASEOBJECT; //(correct?)

hHmgr

Gdi handle for the object, if the object is in the handle table. NULL otherwise.

ulShareCount

Number of references to the object.

cExclusiveLock

Number of exclusive locks held by a thread. These are only held for a short time and only for some of the object types.

BaseFlags

0x800 for objects that are allocated from a lookaside list (DC, region, bitmap, palette, font and brush)

See also

PW32THREAD