Difference between revisions of "Win32k.sys"

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http://svn.reactos.org/svn/reactos/trunk/reactos/subsystems/win32/win32k/?view=log
 
http://svn.reactos.org/svn/reactos/trunk/reactos/subsystems/win32/win32k/?view=log
  
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[[ChangeLog-0.0.21]]
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* Win32k: Initial implementation of regions and clipping
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* Win32k: Object cleanup on process deletion [[Eugene Ingerman]]
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* Win32k: Initial window painting code, bitmap loading [[David Welch]]
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* Win32k: Callbacks and messaging improvements [[David Welch]]
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* Win32k: Mouse messaging [[David Welch]]
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* Win32k: DIB Fixes [[Jason Filby]]
  
  

Revision as of 09:54, 4 March 2012

See Arwinss page for the alternative win32 subsystem implementation effort.

See also Win32k_design_guideline

http://en.wikipedia.org/wiki/Windows_API#Overview

The Graphics Device Interface Provides functionality for outputting graphical content to monitors, printers and other output devices. It resides in gdi.exe on 16-bit Windows, and gdi32.dll on 32-bit Windows in user-mode. Kernel-mode GDI support is provided by win32k.sys which communicates directly with the graphics driver.

http://svn.reactos.org/svn/reactos/trunk/reactos/subsystems/win32/win32k/?view=log

ChangeLog-0.0.21

  • Win32k: Initial implementation of regions and clipping
  • Win32k: Object cleanup on process deletion Eugene Ingerman
  • Win32k: Initial window painting code, bitmap loading David Welch
  • Win32k: Callbacks and messaging improvements David Welch
  • Win32k: Mouse messaging David Welch
  • Win32k: DIB Fixes Jason Filby


ChangeLog-0.1.4

Win32k.sys

ChangeLog-0.1.5

Win32k.sys