User32.dll

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Revision as of 21:24, 5 March 2012 by BrentNewland (talk | contribs)
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User32.dll is NOT synced with WINE, it is made by ReactOS (source)


http://en.wikipedia.org/wiki/Microsoft_Windows_library_files#User32.dll

http://en.wikipedia.org/wiki/Windows_API#Overview

http://svn.reactos.org/svn/reactos/trunk/reactos/dll/win32/user32/?view=log

ChangeLog-0.0.21

  • User32: Non-client painting, bitmap loading David Welch

ChangeLog-0.1.1

ChangeLog-0.1.3

ChangeLog-0.1.5

ChangeLog-0.2.0

ChangeLog-0.2.1

  • Draw window icons into the title bar (Thomas Weidenmueller)
  • Don't mix device and logical coordinates in NtUserBeginPaint (Filip Navara)
  • Use BF_FLAT style for DrawEdge when drawing WS_EX_STATICEDGE border (Filip Navara)
  • Fixed close button (Thomas Weidenmueller)
  • Determine number of accelerator table entries in resource from size of the resource (Gé van Geldorp)
  • Fix wrong GetBitmapDimensionEx() usage in static control (Gé van Geldorp)
  • Added support for right-aligned menus (Gé van Geldorp)
  • Correct bufsize calculation in MessageBoxTimeoutIndirectW. Fixes bug #35 (Gé van Geldorp)
  • Fixed behaviour of sizing grip (Thomas Weidenmueller)
  • Implement system menus (Gé van Geldorp)
  • Fixed icon lookup so that in high color video modes colorful icons are used (Filip Navara)
  • As CURSORICON_FindBestIcon now takes color bits count and not color count, fixed the color calculation in LookupIconIdFromDirectoryEx (Filip Navara)

ChangeLog-0.2.2